DisplayLink and InstantView are workarounds with a potentially limited timespan but the likelihood is that compatibility would be restored at some stage if the worst happened and you would get back your multi-monitor setup.
But, using a workaround, users can bypass the TPM 2.0 requirement. This means that, with the workaround, Windows 11 will work on any Mac capable of running Windows 10 that meets the other minimum specs.
Note that the Mac must meet the minimum system requirements to run Windows 11 like 64GB of storage and a dual-core processor. However, the workaround bypasses the TPM 2.0 requirement, so that can be ignored.
If you are a veteran macOS or Apple user, chances are that you have had to deal with the time-consuming nature of repairing kinks that come with updating Apple apps. If you still experience macOS sound problems, AirPlay issues, or other audio complications, make sure you update your Mac to the latest version. You might have to wait for Apple to release patches that fix these problems, but in the meantime, you can search the help topics to see if anyone has found a workaround while waiting for the patch.
Hey @DavidMans, thank you very much for your C# implementation, and sorry for my late reply! Any news on M+3? There are some amazing functionalities in M+3, that I would love to be able to use on Rhino macOS!
Until then, Dropbox said there is a workaround to opening online-only files on macOS 12.3. People can navigate to the Dropbox folder within Apple's Finder and launch documents from there. Until Apple fixes the kernel extension problem, macOS 12.3 testers can't open Dropbox files directly from third-party apps.
In the meantime, do let us know whether any of the workarounds provided here helped you fix the problem. Further, feel free to let us know if we missed out on a workaround that helped you fix the problem.
Switch to the Internal Mic in Input Sound settings. It really does fix it. The problem as I understand it from Googling is that when the mic is in use, the AirPods (having to technically function as standard Bluetooth earbuds) switch to this weird industry-standard mode for both sound input and output to happen at once. Basically, it sounds like garbage, and it's weirdly inconsistent. There's no way Apple didn't notice this; they must have simply not found a workaround in time for launch, and any such workaround would involve a lot of work in software on macOS and iOS to fix it. When connected to Android phones and PCs, the AirPods would unavoidably still have this issue.
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